|
|
books
| book details |
Video Game Characters and Transmedia Storytelling: The Dynamic Game Character
By (author) Joleen Blom
|
|
| on special |
normal price: R 1 994.95
Price: R 1 795.95
|
| book description |
Characters are a vital aspect of today's transmedia practices. Combining theories on fictional persons from Japanese and Euro-American practices, this book discusses video game characters embedded in our popular media culture in which they are constantly produced and re-imagined. This book introduces the dynamic game character, a type of game character with a development structure that consists of multiple outcomes in a game. Through their actions and choices, players can influence these game characters' identities and affect their possible destinies. Games subvert the idea that fictional persons must maintain a coherent identity. This book shows that dynamic game characters challenge strategies of top-down control through close readings of the Mass Effect series, Persona 5, Hades, Animal Crossing: New Horizons and more. It is directed to all scholars interested in the topics of transmedia storytelling, video games, characters, and Japanese narratology.
| product details |

Normally shipped |
Publisher | Taylor & Francis Ltd
Published date | 1 Dec 2025
Language |
Format | Paperback / softback
Pages | 208
Dimensions | 234 x 156 x 0mm (L x W x H)
Weight | 0g
ISBN | 978-1-0411-9021-9
Readership Age |
BISAC | art / assemblage art
| other options |

Normally shipped |
Readership Age |
Normal Price | R 2 383.95
Price | R 2 145.95
| on special |
|
|
To view the items in your trolley please sign in.
| sign in |
|
|
|
| specials |
|
|
An epic love story with the pulse of a thriller that asks: what would you risk for a second chance at first love?
|
|
|
Mason Coile
Paperback / softback
224 pages
was: R 520.95
now: R 468.95
|
A terrifying locked-room mystery set in a remote outpost on Mars.
|
|
|
|