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Textbooks
computer animation
computers
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computer animation
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The Art of Game Characters
By (author)
Leo Hartas
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| book description |
Computer and video games are the entertainment media of the 21st century, and game characters like Lara Croft and Mario are now as famous as Mickey Mouse and Homer Simpson. This definitive guide examines the appeal of these iconic characters from the early days of gaming to the present. A follow-up to the successful Art of Game Worlds, this book examines the remarkable work that goes into the creation of captivating, realistic game characters. Each subsection takes an in-depth look at a specific type of character and uses examples to discuss how that type is used effectively in games. All games enthusiasts, from amateur to expert, will benefit from this comprehensive and beautifully illustrated volume.
| product details |
Normally shipped |
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Publisher |
HarperCollins Publishers Inc
Published date |
14 Jun 2005
Language |
Format |
Paperback / softback
Pages |
192
Dimensions |
235 x 210 x 15mm (L x W x H)
Weight |
662g
ISBN |
978-0-0607-2431-3
Readership Age |
BISAC |
computers / computer animation
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